2013年9月8日星期日

Diablo 3 in the PC version of the game


General UI interface design, but the core technology engineers, artists, designers, full-time task, they must be on the screen before the game interface for all improved several times, and then decide which one is best suited for the game interface. We did not put any menu removed from the PS3 version, but we will make sure that what the interface for the console platform is needed. The most important thing is to allow players to experience the game to spend time, rather than on the http://www.d3joy.com/

Diablo 3PS3 version for many players is probably one of the biggest concerns, Blizzard's development team will be how to deal with Diablo 3 in the PC version of the game that already exists in the menu, and mouse operation handle differences for the upcoming Diablo 3PS3 version, many players are probably one of the biggest concerns is that the Blizzard development team will be how to deal with Diablo 3 in the PC version of the game that already exists in the menu, the operation of the handle with the mouse, but the difference we can think and it all.

We once Matthew Berger, Diablo 3 senior designer exclusive interview and talked about how to develop the PS3 version has been created in the PC's inventory system, especially all of the game's menus. Diablo 3 game elements in a large part of the collection is the trophy, players need a powerful inventory system, and the system must also adapt to the player's operating habits PS3 platform. To this end, we re-create all of the game's UI interface, but we spent most of the time or in the inventory and skill interface, because players will often deal with these two interfaces.

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